Asset details
A modern two-person dome tent: olive ripstop fly over crossed orange aluminium poles, grey inner tent and floor, yellow stakes. The front door unzips round a C and falls inside. Rigged for Unreal, Unity and Godot.
A game-ready two-person dome tent, 1.96 m by 1.6 m at the ground and 1.26 m tall. An olive ripstop fly, softly creased and grimed toward the ground, is pulled taut over two crossing orange aluminium poles held by black clips and joined at a hub; the poles stand in black corner feet, tensioned by orange cords, beside yellow plastic stakes. Inside is a grey inner tent on a grey coated floor.
The front door is a working zip. ZipOpen runs the pull along the sill, up the right side and over to the top of the door (a C), then the panel, still sewn on along its left edge, folds in and hangs inside, opening the tent onto its grey floor. ZipClose swings the panel back and runs the pull home. Idle holds it closed and Open holds it open, both looping.
Rigged on 12 bones: the zip pull, which travels the C, and a 10-bone chain that folds the door panel about its hinge. Clips: Idle (1 s, loops), ZipOpen (3.5 s), Open (1 s, loops), ZipClose (3.5 s).
45,000 triangles, baked 2K colour, normal and roughness maps. Includes FBX (skeletal mesh plus one FBX per clip for Unreal) and a GLB with every clip embedded.
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