Exaro Studio logo

Asset details

WWII Heavy Bomber, Four-Engine (Rigged & Animated: Propellers, Turrets, Bomb Bay, Controls, Full Crew Interior)

A hero WWII American-style four-engine heavy bomber with a complete crew interior, from the glazed bombardier's nose and flight deck through the radio room and waist to the tail gunner, with turning propellers, tracking turrets, opening bomb-bay doors, linked flight controls and 15 clips. Rigged for Unreal, Unity and Godot.

A game-ready hero aircraft: a WWII American-style four-engine heavy bomber in olive drab over neutral grey, unbranded and carrying our own nose art, serials and squadron codes. Every crew compartment is built inside it, not only the outside.

The interior is built the way the real aircraft was: zinc-chromate green lining on riveted, flanged frames and dense stringers, wiring looms and oxygen lines clamped along the frames, control cables running over pulleys in the roof, and plywood floors on their tracks. You can walk it nose to tail. The glazed nose holds the bombardier's station with a gyro-stabilised bombsight, release panel and chin-turret controls, the navigator's table, lamp and panel, and two cheek guns. A crawlway under the flight deck leads aft, with a step up into the cockpit and the forward belly entry hatch. The flight deck has two armoured seats, control columns and yokes, a fitted instrument panel, throttle quadrant, consoles and trim wheels. Behind it are the top-turret compartment, the radio room with its sets and nameplates, the bomb bay with two rows of bombs on their racks, the ball-turret well, the waist gun stations and the tail gunner's position. Placards, stencils, ammunition boxes, oxygen bottles, extinguishers and first-aid kits are placed through the airframe.

The outside has four radial engines with cowls, exhausts and turbo-superchargers, de-icer boots, a framed cockpit canopy and a clear plexiglass nose, top, chin, ball and tail turrets, main gear with torque links and brake lines, and a castering tail wheel. Weathering has causes: oil and exhaust streaks behind each engine, gun smoke at the waist windows, worn walkways and crew-entry paint, and rivet rows along every panel seam.

Rigged with one bone per moving part, so you can drive any joint yourself.

Clips: EnginesRun, Taxi, WheelsRoll, SteerLeft, SteerRight, BombBayOpen, BombBayClose, TurretsTrack, TopTurretTraverse, BallTurretSweep, ChinTurretTraverse, AileronRoll (with the yokes), ElevatorPitch (with the columns), RudderYaw and ControlCheck, plus a still rest pose.

Includes FBX (skeletal mesh plus one FBX per clip for Unreal), a GLB with every clip embedded, and baked colour, normal, roughness and emission maps.

  • bomber
  • heavy bomber
  • ww2
  • wwii
  • world war 2
  • aircraft
  • airplane
  • warbird
  • military
  • four engine
  • propeller
  • interior
  • cockpit
  • hero asset
  • rigged
  • animated
  • game ready
Type
3D Assets
Category
Vehicles
Price
$149.99 USD, one-time
Formats
FBX (skeletal mesh + one file per clip), GLB (all clips embedded), PNG textures
Works with
Unreal, Unity, Godot
Rig
Mechanism rig, one bone per moving part: propellers, turrets, bomb-bay doors, control surfaces, columns and yokes, wheels
Animations
15
Creator
Hawke Originals
Updated
October 2026