Asset details
A wood-fired stoneware dinner plate and a stack of five: iron glaze on the rolled rim breaking into a speckled ash glaze, throwing rings and a rim that wanders out of true. Game ready for Unreal, Unity and Godot.
Two game-ready models of hand-thrown, wood-fired stoneware. The single plate is 26 cm across and 3.7 cm tall: a foot ring, a shallow well with throwing rings under the glaze, and a thick rolled rim that rises and dips like a real thrown piece. A dark iron glaze covers the rim and underside and breaks into a speckled oatmeal ash glaze in the well, with a few chips on the lip back to bare clay.
The stack is five of those plates, each its own throw (a different wobble and turn), resting on one another without intersecting: 12 cm tall.
Plate 6,000 triangles, stack 30,000 triangles, each with baked 2K colour, normal and roughness maps. Static meshes: FBX for Unreal and Unity and GLB for Godot, three.js and glTF importers, with PNG textures.
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