Asset details
A spotted Texas longhorn, rigged and animated with idle, walk, run and death clips, ready for Unreal, Unity and Godot.
A game-ready Texas longhorn with sweeping horns and a brown-and-white spotted hide, about 1.6 m tall, for ranches, cattle drives and frontier towns.
Rigged on a 28-bone quadruped skeleton (spine, neck, head, ears, tail and four legs).
Clips: Idle (breathing and looking about, loops), Walk (loops, 1.2 m/s), Run (loops, 5 m/s) and Death (falls and settles).
Includes FBX (skeletal mesh plus one FBX per clip for Unreal), a GLB with every clip embedded, and its PNG textures. In-place clips: drive the travel speed listed for each gait.
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