Asset details
A white front-loading washing machine with a door that swings open, a drum that tumbles through a wash and spins, a detergent drawer that slides out and a program knob that turns. Real hookups on the back: hot and cold inlet valves, a drain hose and a mains plug. Rigged and animated for Unreal, Unity and Godot.
A game-ready washing machine for homes, laundry rooms, apartments and laundromats. The 60 cm wide, 85 cm tall pressed-steel cabinet has three ribs down each side, a lid on top and four adjustable feet. The graphite control fascia holds a pull-out detergent drawer with a chrome pull and three compartments, a grey program knob in a brushed ring with ten cycle names round it, and a black glass display in its own bezel showing a glowing 1:28, temperature and spin speed columns, and five labelled buttons. The round door hangs on a left hinge: a glossy white ring in a dark surround, a graphite bezel, tinted glass with a bowl on the inside and a plastic collar that seats in the black rubber gasket, a chrome pull on the right and a steel hinge with visible knuckles and pin. Behind it is a stainless drum with a perforated back plate and three lifters.
The back is finished like the real thing: a recessed galvanized panel with vent slots, a seam and screws, a louvred vent in the top rail, hot and cold inlet valves with threaded spigots and red and blue collars, the drain outlet with its corrugated grey hose hooked over a bracket, clipped down the side and ending in a white hook piece parked in its clip, and the mains cable from its gland to a plug parked in a holder. It can stand away from a wall. The cabinet, lid and door ring carry a finish mask: in Unreal and Unity their colour is a tint parameter, with white, graphite, silver and red ready made, so one model fits any kitchen or laundry room.
Rigged on 5 bones: door, drum, drawer, program knob and root.
Clips: DoorOpen and DoorClose (the door swings 115 degrees), Wash (a loop: the drum tumbles one and a half turns each way with a pause between), Spin (a loop at two turns a second), DrawerOpen and DrawerClose (the drawer slides out 24 cm), and SelectProgram (the knob turns to a new cycle). An Idle clip holds the machine at rest.
Includes FBX (skeletal mesh plus one FBX per clip for Unreal) and a GLB with every clip embedded. 45,000 triangles, with baked 4K colour, normal, roughness and emission maps, so the display glows and the cycle names stay sharp. Unbranded.
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