Asset details
A hand-worn frontier saloon stool in photo-scanned weathered wood: a round two-board seat with a split seam, four splayed hand-shaped legs and staggered round stretchers. Game ready for Unreal, Unity and Godot.
A game-ready wooden stool built the way a country joiner would make one: a thick round seat of two boards (the seam between them still open), four splayed, hand-shaped round legs set into it, and staggered stretchers, an upper pair on two sides and a lower pair on the other two. 36 cm across the seat and 61 cm tall, 7,172 triangles.
Textures are baked from photo-scanned CC0 timber at 2048 px, with colour, normal and roughness maps; the grain runs along each board, leg and stretcher. Every part bears on the next: nothing floats.
A static mesh: includes an FBX for Unreal and Unity and a GLB for Godot, three.js and the glTF importers, with its PNG textures.
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