Asset details
A worn clip-point hunting knife: rust-pitted steel blade with thumb jimping, a steel guard, a contoured wooden grip with three brass rivets and a pommel cap with a lanyard hole. Game ready for Unreal, Unity and Godot.
A game-ready hunting knife, 30.5 cm overall with a 16.5 cm blade. The blade is properly ground, with a thick flat spine and a flat grind down to the edge. The spine runs straight and then drops into a clip, the edge sweeps up in a belly to meet it, and four thumb notches are filed into the spine behind the guard. A rounded steel guard drops below the edge; the contoured wooden grip has two finger grooves and a palm swell, three brass rivets and a steel pommel cap with a lanyard hole.
Surfaces use photo-scanned rusted steel (metalness from the scan: bare steel shines, rust stays dull) and worn wood with the grain along the grip.
Static mesh, 3,804 triangles, with baked 2K colour, normal and roughness maps. Includes FBX (import as a Static Mesh) and GLB, with PNG textures.
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