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Brown Bess Flintlock Musket, India Pattern (Rigged: Trigger, Cock, Frizzen, Ramrod + Manny Aim & Fire Clips)

An India Pattern Brown Bess flintlock musket with a working lock and a ramrod that draws, turns and rams down the bore, plus aim and fire clips for the UE5 Manny skeleton. Rigged for Unreal, Unity and Godot.

A game-ready India Pattern Brown Bess, the British flintlock musket of 1797-1809 with the swan-neck cock (the musket the Mexican army carried at the Alamo), built to that pattern: 1.39 m long, an oiled walnut stock with raised flats round the lock and side plate, a comb and a slim wrist, a round iron barrel held by cross pins and the tang screw, brass butt plate, trigger guard, side plate, nose cap and ramrod pipes, a bayonet stud on the barrel, and sling swivels on pinned lugs.

The lock works and every part of it is modelled: the flat lock plate with its engraved border, the swan-neck cock with its jaws, flint, leather and jaw screw, the frizzen on its screw over the pan, the pan with its priming bowl and fence, the V frizzen spring, and slotted screw heads at every fastener. Fire squeezes the trigger, drops the cock so the flint strikes the frizzen and flings it open. HalfCock and FullCock draw the cock back, Recock closes the frizzen and cocks again, and PrimeOpen and PrimeClose open and shut the pan.

The steel ramrod sits in a channel under the fore-end, held by three pipes and a tail pipe. RamrodDraw pulls it clear of the muzzle, RamrodRam turns it end for end and runs it down the bore to ram the charge with two strokes, RamrodReturn puts it back, and RamrodLoadCycle plays the whole drill. The ramrod also ships as its own mesh (FlintlockMusket_Ramrod, origin at its button tip) for a character to carry.

Aged materials: walnut worn smooth where hands go and darkened with oil round the lock, tarnished brass polished on its edges, grey steel with powder fouling at the pan.

Held by a character: the download also has Aim_Flintlock (looping) and Fire_Flintlock clips on the UE5 mannequin skeleton (SK_Mannequin). The butt sits in the shoulder with the cheek on the comb, the left hand under the fore-end, and the right hand round the wrist with the index finger on the trigger. In Fire_Flintlock the index squeezes the trigger and the recoil drives the butt into the shoulder; start the musket's own Fire clip on the same frame and the lock fires as the finger pulls.

Sockets: right-hand grip, left-hand grip, trigger, cock (thumb), butt, muzzle, pan flash and ramrod grip.

Clips: Idle, HalfCock, FullCock, Fire, Recock, PrimeOpen, PrimeClose, RamrodDraw, RamrodRam, RamrodReturn, RamrodLoadCycle; character clips Aim_Flintlock, Fire_Flintlock.

Skeletal mesh, 30,000 triangles, with baked 2K colour, normal and roughness maps (tangents included, so normal maps shade cleanly in web viewers). Includes FBX (skeletal mesh plus one FBX per clip for Unreal) and a GLB with every clip embedded.

  • musket
  • flintlock
  • brown bess
  • india pattern
  • rifle
  • gun
  • firearm
  • weapon
  • ramrod
  • 18th century
  • 19th century
  • napoleonic
  • alamo
  • frontier
  • historical
  • military
  • rigged
  • animated
  • game ready
  • manny
Type
3D Assets
Category
Weapons
Price
$19.99 USD, one-time
Formats
FBX (skeletal mesh + one file per clip), GLB (all clips embedded), PNG textures
Works with
Unreal, Unity, Godot
Rig
Custom prop rig
Animations
11
Creator
Hawke Originals
Updated
October 2026