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Cannon Linstock with Slow Match

A gunner's linstock, 0.97 m: an ash staff with an iron spike, a forged iron fork at the head and thin slow match wound round the staff, smouldering in its clamps. Game ready for Unreal, Unity and Godot.

The staff a gunner touched off a cannon with, keeping the burning match well clear of the powder: an ash staff with an iron spike at the foot to stand it in the ground beside the gun, a forged iron fork at the head with a clamp on each arm, and slow match wound round the staff, with a charred, smouldering end in each clamp.

Right for black-powder artillery from the Age of Sail and the Napoleonic wars to the frontier forts; it goes with our Bronze Field Cannon and Cannon Sponge and Rammer. Origin on the floor under the spike point, the staff along +Y, so it lies flat as shipped and a character's hand socket can hold it.

3,052 triangles, PBR materials (colour and normal maps; the GLB also carries its roughness map). FBX for Unreal and Unity and GLB for Godot, three.js and glTF importers, with PNG textures.

  • linstock
  • cannon
  • artillery
  • gun crew
  • slow match
  • black powder
  • gunner
  • tool
  • pirate
  • napoleonic
  • alamo
  • texas revolution
  • 19th century
  • historical
  • military
  • prop
  • game ready
  • pbr
Type
3D Assets
Category
Weapons
Price
$2.99 USD, one-time
Formats
FBX (static mesh), GLB (static mesh), PNG textures (colour, normal, roughness)
Works with
Unreal, Unity, Godot
Creator
Hawke Originals
Updated
October 2026