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Cannon Sponge and Rammer

A gun crew's two-ended sponge and rammer staff, 2.22 m: a turned wooden rammer head, a hand-worn ash staff and a sheepskin sponge, sized for a 9.4 cm bore. Game ready for Unreal, Unity and Godot.

The staff a field gun's No. 1 swabs out the bore with after each shot and rams the charge and ball home with: a turned wooden rammer head with an iron band, a 2.22 m ash staff worn smooth where hands go, and a sheepskin sponge wrapped round a wooden core, tacked and tied, with an iron ferrule. Right for black-powder artillery from the Napoleonic wars to the Texas Revolution and the frontier forts.

Sized for a 6-pounder's 9.4 cm bore (it goes down the bore of our Bronze Field Cannon). Origin at the rammer face, the staff along +Y, so a character's hand socket can hold it and slide it along the bore line.

1,400 triangles, one PBR material (2048 px colour and normal maps; the GLB also carries its roughness map). FBX for Unreal and Unity and GLB for Godot, three.js and glTF importers, with PNG textures.

  • cannon
  • rammer
  • sponge
  • artillery
  • gun crew
  • black powder
  • tool
  • napoleonic
  • alamo
  • texas revolution
  • 19th century
  • historical
  • military
  • prop
  • game ready
  • pbr
Type
3D Assets
Category
Weapons
Price
$3.99 USD, one-time
Formats
FBX (static mesh), GLB (static mesh), PNG textures (colour, normal, roughness)
Works with
Unreal, Unity, Godot
Creator
Hawke Originals
Updated
October 2026