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Iron Picks and Shovels

Four old long-hafted digging tools: a forged iron pick, a mattock, a long-handled round-point shovel and a square T-handled spade. Four separate static meshes, game ready for Unreal, Unity and Godot.

The tools that dug every ditch, trench, grave and mine: a double-pointed iron pick and a pick-and-adze mattock on heavy eyes with 0.9 m ash hafts, a dished round-point shovel on a long ash shaft and a square digging spade with a T handle. Old dark iron and worn wood, nothing modern about them.

Right for fort building and sappers, gold rushes, mines, graveyards, farms and any period from the 18th century on. Each stands along Z with its base at the origin, so it is easy to put in a hand socket or lean on a wall.

5,772 triangles across 4 meshes, PBR materials (colour and normal maps; the GLB also carries its roughness map). FBX for Unreal and Unity and GLB for Godot, three.js and glTF importers, with PNG textures.

  • pick
  • pickaxe
  • mattock
  • shovel
  • spade
  • tools
  • digging
  • mining
  • trench
  • earthworks
  • gold rush
  • frontier
  • western
  • alamo
  • 19th century
  • historical
  • prop
  • game ready
  • pbr
Type
3D Assets
Category
Tools & Workshop
Price
$2.99 USD, one-time
Formats
FBX (static mesh), GLB (static mesh), PNG textures (colour, normal, roughness)
Works with
Unreal, Unity, Godot
Creator
Hawke Originals
Updated
October 2026