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Broken Stone Altar Fragment

The remains of a carved limestone altar: moulded plinth, panelled front with a raised cross, toothed cornice and table slab, broken on a jagged line, with fallen cornice and rubble. Game ready for Unreal, Unity and Godot.

What is left after the roof came in. A carved limestone altar stands whole at one end, its moulded plinth, panelled front with a raised cross, toothed cornice and table slab intact, and falls away along a jagged break to the plinth at the other, the carving stopping where the stone does. A length of the cornice and the rubble from the break lie where they fell.

Right for ruined churches and missions, abandoned monasteries, battlefields, graveyards and fantasy dungeons. About 1.7 m across with its rubble and 1.0 m high, on the ground at the origin. The back is plain, to stand against a wall.

15,000 triangles, PBR materials (colour and normal maps; the GLB also carries its roughness map). FBX for Unreal and Unity and GLB for Godot, three.js and glTF importers, with PNG textures.

  • altar
  • church
  • ruin
  • ruins
  • stone
  • limestone
  • broken
  • rubble
  • cross
  • mission
  • monastery
  • chapel
  • carved
  • alamo
  • medieval
  • historical
  • environment prop
  • game ready
  • pbr
Type
3D Assets
Category
Architecture
Price
$2.99 USD, one-time
Formats
FBX (static mesh), GLB (static mesh), PNG textures (colour, normal, roughness)
Works with
Unreal, Unity, Godot
Creator
Hawke Originals
Updated
October 2026
Broken Stone Altar Fragment — 3D Assets | Exaro Studio