Asset details
A rear-mount aerial ladder fire truck whose working parts all move: a four-section 29 m lattice ladder that raises on two hydraulic cylinders, turns on its turntable and extends, four H-style outriggers, six roll-up compartment doors, a tip nozzle, four crew-cab doors, a tilt cab, steering and rolling wheels. Rigged for Unreal, Unity and Godot.
A game-ready rear-mount aerial ladder truck (a quint: pump, hose and ladder), about 10.6 m long and 3.8 m tall with the ladder bedded: a four-door crew cab, a side-mount pump with an operator's panel each side, roll-up equipment compartments, a hose bed and crosslays, a booster reel, hard suction sleeves, a turntable and a four-section lattice ladder that reaches 29 m.
The aerial works the way a real one does. Four H-style outriggers run out on their beams and drop their jacks to the ground. The ladder lifts off its rest about its heel pin on two hydraulic lift cylinders whose barrels and rods follow it through every frame, the turntable turns it, and the three fly sections run out of one another, each keeping 1.8 m in the section outside it. A waterway nozzle at the tip aims left, right, up and down. AerialDeploy runs the whole sequence in one clip.
The compartments open like the real thing: each roll-up door runs straight up its side tracks and winds onto a drum behind the valance. Inside: spare air cylinders in clamped brackets, a rolled length of flat hose, a latched equipment case, a tool board with an axe and a halligan bar, and a backboard with pike poles in the high compartment over the wheels.
The pump panels carry master and line gauges with printed dials, colour-coded discharge valves with printed labels, chrome discharges on angled elbows, a steamer intake with its cap, drains and the throttle. On top: a supply hose bed, two preconnected crosslays, a booster reel and two hard suction sleeves. At the rear: a ground-ladder bay, conspicuity chevrons, a diamond-plate step, tow eyes and a backup camera.
The crew cab is built for first-person driving: driver and officer seats with belts, two crew seats with air packs in their backs, a dashboard with printed gauges, a steering wheel, pedals and a light bar on the roof. The cab tilts forward (the ladder lifts clear first) to show the engine.
Our own design, inspired by modern custom-cab rear-mount aerials; no maker's badges, logos or department livery. Thirteen sockets (seats, ladder tip, nozzle, aerial operator, pump discharges and intakes) for attaching gameplay. Ships as FBX (with per-clip FBX), GLB, an Unreal project with a drop-in Blueprint and fitted collision, and a Unity package; LODs included.
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