Asset details
Thirty-eight photo-real vegetables for kitchens, markets, stores and farm scenes: roots, bulbs, fruiting vegetables, leafy heads, brassicas, stalks, pods and mushrooms. Each is one static mesh with one PBR material baked from a sculpted high build, and an LOD chain.
Built for props on counters, crates, shelves and market stalls, at real-world scale.
Roots and bulbs: carrot, russet potato, red potato, sweet potato, parsnip, beetroot with cut stalks, radish, ginger root, yellow onion, red onion and a garlic bulb, with dry root tufts where the real thing has them.
Fruiting vegetables: tomato, red, yellow and green bell peppers, red chilli, cucumber, courgette, aubergine, pumpkin, butternut squash, corn on the cob and avocado.
Leafy heads and brassicas: green and red cabbage, iceberg and romaine lettuce, Brussels sprouts, bok choy, cauliflower and broccoli.
Stalks, pods and fungi: celery hearts, an asparagus bunch, leek, spring onions, green beans, pea pods and a button mushroom.
Every vegetable was sculpted at high detail and baked onto a lean game mesh (colour, roughness, normal and AO maps), so skin pores, ridges, veins and kernels stay sharp at a fraction of the triangles. LOD0 to LOD3 are in the FBX with switch screen sizes for Unreal and Unity. FBX and GLB.
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