Asset details
Twenty-eight Chinese restaurant and takeout favourites for restaurants, takeout counters, night markets, kitchens and dinner scenes: dim sum, wok dishes, noodles and rice, roast meats, soups and festival foods. Each is one static mesh with one PBR material baked from a sculpted high build, and an LOD chain.
Built for tables, counters, steamers and takeout bags, at real-world scale.
Dim sum: har gow, siu mai, xiaolongbao in a bamboo steamer, steamed pork buns, baked BBQ pork buns, potstickers, boiled dumplings, crab rangoon, spring rolls, egg rolls, sesame balls and egg tarts.
Wok dishes: orange chicken, sweet and sour pork, kung pao chicken and beef and broccoli on porcelain plates, and mapo tofu in a bowl.
Noodles and rice: lo mein heaped in a paper takeout pail with chopsticks, fried rice and a bowl of steamed rice.
Roast meats and eggs: char siu barbecue pork with slices, a whole roast duck and marbled tea eggs.
Soups: wonton soup and egg drop soup.
Festival and street foods: a mooncake, a zongzi wrapped in bamboo leaf and a scallion pancake.
Every food was sculpted at high detail and baked onto a lean game mesh (colour, roughness, normal and AO maps), so glaze, crumb, crust and pleat detail stays in the textures at a fraction of the triangles. LOD0 to LOD3 are in the FBX with switch screen sizes for Unreal and Unity. FBX and GLB.
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